Evaluating three methods that contribute to the learning of inorganic chemical nomenclature /

dc.contributor.author Chimeno, Joseph en_US
dc.contributor.department Chemistry en_US
dc.date.accessioned 2014-06-20T16:03:55Z
dc.date.available 2014-06-20T16:03:55Z
dc.date.issued 2003 en_US
dc.description Adviser: Gary Wulfsberg. en_US
dc.description.abstract The majority of students about to complete a first year chemistry course have a poor working knowledge of inorganic chemical nomenclature (average quiz scores are less than 60% correct). Usually, the chemical nomenclature topic is not emphasized in a first year chemistry class, and a minimum amount of time is devoted to it. The traditional assignment for chemical nomenclature involves having students work practice problems at the end of the chapter. Students are not very receptive to this approach. The minimal exposure to chemical nomenclature in class along with the ineffective approach of a traditional assignment results in students having a poor working knowledge of chemical nomenclature. en_US
dc.description.abstract Studies have claimed that students are more receptive to learning when game playing is combined with the learning activity. Therefore two educational games were created to help students develop a working knowledge of inorganic chemical nomenclature: the Rainbow Wheel and Rainbow Matrix. en_US
dc.description.abstract This study compared the learning of inorganic chemical nomenclature by three different methods; one was the traditional method where students worked problems at the end of a chapter, and the other two methods used a game format to learn chemical nomenclature. en_US
dc.description.abstract The statistical analysis of student performance was evaluated with analysis of variance (ANOVA) and t-tests. The analysis revealed that the game format methods were more effective in helping students develop a working knowledge of chemical nomenclature. The ANOVA test indicate that both the Rainbow Wheel and Rainbow Matrix post-assignment mean scores differ significantly from the traditional group's post-assignment mean scores (p less than 0.05 Middle Tennessee State University (MTSU) data and p less than 0.01 North Iowa Area Community College (NIACC) data). The t-tests revealed that there were significant differences between the traditional group's post-assignment mean scores and the game format groups' mean scores. The results of this study indicate that students will learn chemical nomenclature more effectively when the subject is presented in a game format. The game format methods used in this study encouraged students to visualize the process of writing chemical formulas correctly, while the act of visualization was not emphasized in the traditional approach. en_US
dc.description.degree D.A. en_US
dc.identifier.uri http://jewlscholar.mtsu.edu/handle/mtsu/3788
dc.publisher Middle Tennessee State University en_US
dc.subject.lcsh Chemistry, Inorganic Nomenclature Study and teaching en_US
dc.subject.lcsh Chemistry, General en_US
dc.subject.lcsh Education, Sciences en_US
dc.subject.lcsh Education, Higher en_US
dc.thesis.degreegrantor Middle Tennessee State University en_US
dc.thesis.degreelevel Doctoral en_US
dc.title Evaluating three methods that contribute to the learning of inorganic chemical nomenclature / en_US
dc.type Dissertation en_US
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