The Game Studio: Developing Literacy Through the Lens of Game Design

dc.contributor.advisorBarger, Julieen_US
dc.contributor.authorBentley, Thomas Marken_US
dc.contributor.committeememberSmith, Allisonen_US
dc.contributor.departmentEnglishen_US
dc.date.accessioned2015-08-25T14:42:26Z
dc.date.available2015-08-25T14:42:26Z
dc.date.issued2015-06-25en_US
dc.description.abstractIn this thesis, I propose a curriculum for first year composition (FYC), called the Game Studio curriculum, in which students learn writing through experiences playing, analyzing, and designing games. In Chapter 1, I review the ways in which many students are already learning in video game spaces and argue that the study of games has potential to alter FYC instruction for the better. In Chapter 2, I frame the scholarship behind the Game Studio using James Paul Gee’s What Video Games Have to Teach us About Learning and Literacy and Jesse Schnell’s The Art of Game Design: A Book of Lenses. I also provide context for Middle Tennessee State University’s “Literacy for Life” objectives and discuss how the Game Studio curriculum supplements these objectives. In Chapter 3, I provide a detailed list of introductory projects designed to give both students and instructors a running knowledge of game jargon and game design concepts. In Chapter 4, I provide details for the final two projects, which involve the development of student-designed games. I conclude in Chapter 5 with my reflections on student responses to an exit survey at the end of the Game Studio semester.en_US
dc.description.degreeM.A.en_US
dc.identifier.urihttp://jewlscholar.mtsu.edu/handle/mtsu/4555
dc.publisherMiddle Tennessee State Universityen_US
dc.subjectCollaborativeen_US
dc.subjectCompositionen_US
dc.subjectGame Designen_US
dc.subjectMultimodalen_US
dc.subjectTechnologyen_US
dc.subjectVideo Gamesen_US
dc.subject.umiPedagogyen_US
dc.subject.umiEducationen_US
dc.subject.umiCurriculum developmenten_US
dc.thesis.degreegrantorMiddle Tennessee State Universityen_US
dc.thesis.degreelevelMastersen_US
dc.titleThe Game Studio: Developing Literacy Through the Lens of Game Designen_US
dc.typeThesisen_US

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