Rise, Fallen Empire! Exploring the Possibilities of Narrative Storytelling in Video Games
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University Honors College, Middle Tennessee State University
Abstract
Narrative storytelling has come a long way in video games. What was once a man
dodging barrels to save his lover from a gorilla is now forming relationships with
complex and compelling characters who try to save the world from destruction. In this
creative thesis, I take up the possibilities of narrative storytelling in video games by
creating a game design document and a prototype for a narrative-driven role-playing
game. Building on the video game industry standards for narrative-driven experiences,
the game offers an experience shared by four main protagonists; however, the player
plays in the perspective of one character per playthrough. They make their decisions that
will affect what they can do, how they act, and how their story unfolds.
