Rise, Fallen Empire! Exploring the Possibilities of Narrative Storytelling in Video Games

dc.contributor.author Moore, Jacob
dc.date.accessioned 2023-12-13T16:20:51Z
dc.date.available 2023-12-13T16:20:51Z
dc.date.issued 2023-12
dc.description.abstract Narrative storytelling has come a long way in video games. What was once a man dodging barrels to save his lover from a gorilla is now forming relationships with complex and compelling characters who try to save the world from destruction. In this creative thesis, I take up the possibilities of narrative storytelling in video games by creating a game design document and a prototype for a narrative-driven role-playing game. Building on the video game industry standards for narrative-driven experiences, the game offers an experience shared by four main protagonists; however, the player plays in the perspective of one character per playthrough. They make their decisions that will affect what they can do, how they act, and how their story unfolds.
dc.identifier.uri https://jewlscholar.mtsu.edu/handle/mtsu/7048
dc.language.iso en_US
dc.publisher University Honors College, Middle Tennessee State University
dc.title Rise, Fallen Empire! Exploring the Possibilities of Narrative Storytelling in Video Games
dc.type Thesis
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