Levels and Leitmotifs: Creating an Immersive Experience through Video Game Music
Levels and Leitmotifs: Creating an Immersive Experience through Video Game Music
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Date
2019-12-04
Authors
Ediger, Josiah
Journal Title
Journal ISSN
Volume Title
Publisher
University Honors College Middle Tennessee State University
Abstract
The goal of this creative project is to provide a foundation for all musicians interested in
video game music. The people I interviewed all possess unique talents, and their range of
expertise covers a wide array of skill sets. Their wisdom should be of great help to all
beginners. They offered advice not only for the development of musical talent but also
for managing oneself financially and as a business. The song analyses are intended to be
used as examples of basic songwriting principles, including a few that specifically apply
to video game music.
Description
Keywords
Media and Entertainment,
Music,
video game,
composition,
audio